Lisp interpreter for XNA

I just found a Lisp interpreter for use with XNA. It was created by Jon Watte in C#, and is compatible with both Windows and the Xbox 360.

For those who are unfamiliar with Lisp, it is a high-level functional language created by John McCarthy in 1958. Lisp is commonly used by artificial intelligence researchers, and could come in handy for adding in-game AI to your next XNA project.

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About Jason

Jason is an experienced entrepreneur & software developer skilled in leadership, mobile development, data synchronization, and SaaS architecture. He earned his Bachelor of Science (B.S.) in Computer Science from Arkansas State University.
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